Jotunheim

Jotunheim_Environment_Project CINEMATIC

Zoo Scene

Zoo Scene

Hero Zoo Scene

Hero Zoo Scene

Original pitch. Inital sketches and the vibe I wanted to go for.

Original pitch. Inital sketches and the vibe I wanted to go for.

What I got into Marmoset before the deadline.

What I got into Marmoset before the deadline.

First project all the way to finish inside of Unreal Engine 4.

Purpose of the project was to go through the entire pipeline and develop modular and hero props that could be used to assemble a game ready environment. This project was pretty insane to tackle. A huge environment with a short amount of time. Was able to get the first half done while learning all the aspects of creating a game in a total collective time of 5 weeks in Nate Stephens' Environment for Games class. In those 5 weeks, I was only able to get it inside of Marmoset Toolbag. After that, I put the scene down and was able to pick it up again 3 months later and spend 10 more weeks on it to really flesh it out and into it's own thing inside of Unreal.

A huge shout out to Jillian Whitaker for her awesome score! You can check her out here: https://www.facebook.com/jillianwhitakermusic

Date
September 16, 2018